Real-time detail highlighting on 3D models

ABSTRACT

A dental CAD/CAM application generates a 3D model representing a patient&#39;s dental anatomy. This model may be a 3D surface. The surface may also be textured with either a monochrome or color image superimposed. The display routine that is used to display the 3D model is enhanced to adjust the contrast in the region of a displayed mouse pointer (or other input device) as a user explores the display image. When this feature is activated and the mouse pointer positioned, preferably the texturing on the 3D model is recomputed in that local area and redisplayed showing greater contrast and detail. Preferably, the contrast is increased from a center to an edge of the area of contrast. Having the texturing of the model being improved and highlighted around the margin is desirable, as it allows the user to see more easily where the margin is located.

BACKGROUND OF THE INVENTION

1. Technical Field

This disclosure relates generally to computer-assisted techniques for creating dental restorations.

2. Brief Description of the Related Art

During the last decade various technological advancements have increasingly started to be applied to systems in the healthcare arena, particularly in dental care. More specifically for example, traditional imaging and computer vision algorithms coupled with soft X-ray sensitive charge coupled device (CCD) based vision hardware have rendered conventional X ray photography ubiquitous, while more advanced data imaging and processing has enabled passive intraoral 3D topography. The latter comprises the acquisition portion of a CAD/CAM system, which would typically be followed by a design step using some sort of manipulating software, and a manufacturing step that might entail an office laser printer-sized milling machine. The entire system allows a dentist to provide a patient the same services a manufacturing laboratory would provide with a certain turnaround time, however, all chair-side and on-the-spot, greatly reducing the possibility of infections and discomfort to the patient. In addition, clinical cases containing raw and processed data are easily shared as digital files between dentists who lack the second portion of the system, i.e. the manufacturing step, and laboratories who have adapted and evolved to embrace CAD/CAM.

In a clinical case where a patient is required a crown, for example, traditionally the dentist would prepare the area, and take a physical (active) impression using a silicone-based agent, thereby subjecting the patient to some discomfort during the process. The next step requires the dentist to place a temporary crown over the area and then schedule the patient for an additional visit once the final crown based on the original impression has been manufactured by a laboratory. During this time, the patient is more subject to local infections. The entire process of mold-taking and re-shaping of materials at the laboratory is involved, is rather cumbersome and outdated, and it contains several steps that must be controlled by tight tolerances.

Intraoral, in-vivo passive 3D scanning is a rather challenging task. A multitude of technical and economic factors impose numerous constraints and add difficulties to the problem. For these reasons, successful systems must address and solve all these challenges, rendering them much more complex than otherwise conceptually simple 3D scanners. First, consider the operating environment, i.e. intraoral on a live patient. Digital imaging complications arise due to the restricted operating volume imposing a certain arrangement of optics and sensors such as to facilitate practical system operation in-vivo and intraoral as a probing device. Further, this environment is dark, contains air with a high degree of relative humidity expunged from the patient's lungs with every breath, and it facilitates artifact contamination of areas of interest by the mere presence of saliva, air bubbles within it and the patient's tongue itself. In addition, the environment is not static, as the patient is not a still unanimated object.

Second, consider the operator, i.e. the dentist. The device must be ergonomically designed around the system to ensure it is a useful tool and can solve the problem. Power consumption and power dissipation are important considerations. Moreover, as a hand-held medical device, it must pass additional regulatory affairs imposed by government authorities, as well as comply with the local standard electromagnetic interference/emission laws.

Third, consider the quality of the data obtained in the scanning process; if not comparable or better with current active (i.e. mold) impression-taking, the whole process is rendered null. The quality and accuracy of the data must also be consistent with the requirements of the CAM step of the process. Ultimately how well a milled restoration fits a patient's preparation area is a function of all of these factors.

There are several commercially-available solutions, including systems that integrate the CAM component. Some solutions still rely on contrast enhancing agents applied as a spray on the preparation area to mitigate some of the difficulties of imaging intra orally in-vivo. The 3D scanning implementations available employ several methods for obtaining surface topography estimations. These range from solutions exploiting depth map generation by confocal imaging, to fringe projection assisted 3D imaging, although other approaches such as correspondence-assisted stereoscopic imaging or plenoptic imaging may be used. Typically, the highest degree of data accuracy and ease of use, coupled with the economics and availability of off the shelf components, is greatly facilitated by employing a structured light projection technique, such as provided by a commercial system such as E4D Dentist, from E4D Technologies, LLC, of Dallas, Tex.

BRIEF SUMMARY

A dental CAD/CAM application generates a 3D model representing a patient's dental anatomy. This model may be a 3D surface, for example, a surface composed of connected triangles where each triangle is made up of three 3D points along with a normal. The surface may also be textured with either a monochrome or color image superimposed on that surface. Typically, the texture is created by a camera image overlaid on top of the 3D model. According to this disclosure, the software display routine that is used to display the 3D model is enhanced to adjust the contrast of the texture in the region of a displayed mouse pointer (or other input device) as a user explores the display image. This contrast enhancement feature may be activated by a default configuration setting, or it may be selected. When this feature is activated and used (with the textured 3D model displayed on the screen), wherever the mouse pointer is positioned, preferably the texturing on the 3D model is recomputed in that local area and redisplayed showing greater contrast and detail. Preferably, the contrast is increased from a center to an edge of the area of contrast. Having the texturing of the model being improved and highlighted around the margin is desirable as it allows the user to see more easily where the margin is located.

The foregoing has outlined some of the more pertinent features of the subject matter. These features should be construed to be merely illustrative.

BRIEF DESCRIPTION OF THE DRAWINGS

For a more complete understanding of the disclosed subject matter and the advantages thereof, reference is now made to the following descriptions taken in conjunction with the accompanying drawings, in which:

FIG. 1 illustrates basic components and geometry underlying 3D triangulation;

FIG. 2 is a known technique to project laser pattern lines onto a preparation area using an intra-oral hand-held wand device;

FIG. 3 illustrates a 3D generated model created by processing the partially-illuminated pattern lines;

FIG. 4 illustrates an optical sub-system of an intra-oral scanning device of this disclosure with its outer housing removed;

FIG. 5 is an elevation view of the intra-oral scanning device of this disclosure illustrating a removable tip that includes a heating element;

FIG. 6 is an embodiment of system architecture to control the hand-held intra-oral device of this disclosure;

FIG. 7 illustrates a preferred 3D pipeline processing approach implemented in the device;

FIG. 8 illustrates the rendering of a textured 3D model juxtaposed against a live video feed provided by the scanning techniques of this disclosure;

FIG. 9 is an elevation view of the scanning device;

FIG. 10 depicts a contrast enhancement function according to this disclosure; and

FIG. 11 depicts various functional modules of the contrast enhancement function.

DETAILED DESCRIPTION

The principles behind structured light based 3D triangulation are explained in various works. The underlying principles are described with respect to FIG. 1, which illustrates a light source 100 directed to an object 102, with the reflection being captured a charge coupled device (CCD) imaging surface 104. This illustrates the basic components and principles behind 3D triangulation in an intuitive manner. In this approach, a change in height due to object topography is registered as a deviation of a projected point onto a charge coupled device (CCD) imaging surface. In operation, a laser pattern is projected with the help of an LCOS (i.e. liquid crystal on silicon) device. In particular, a sequence of a set of lines is generated by the lines reflected from LCOS to form a set of planes, or, if distortion is involved (as typically is the case when implemented), a set of conical or ruled surfaces.

FIG. 2 illustrates a pattern projected onto a preparation area. In an analogous manner, each point in the camera CCD frame corresponds to a line in space that passes through the imaging center or focal point. Because preferably the LCOS and the camera are laterally separated, the point of intersection between each laser surface generated by a single LCOS pixel and each line of sight is well-defined. Thus, by knowing the pixel coordinates on the camera matrix and the shape of the laser surface, it is possible to obtain coordinates of a 3D point corresponding to that pixel. When laser lines are projected onto the surface of the scanned object, the image of those lines in the camera plane defines a set of 3D points corresponding to the object surface. To obtain the shape of the surfaces formed to each laser line, a calibration procedure is performed. A camera lens calibration is performed by taking an image of a checkerboard pattern, with a set of intrinsic camera parameters (such as focal length and lens distortion) estimated as a result. From this, an exact direction of a ray corresponding to each camera pixel is established. To determine the shape of the laser surfaces, a set of planes located at the known distances with known orientation are scanned. Each line projected onto each successive plane forms an image on the CCD matrix, represented as a set of pixels and, because for each pixel the corresponding direction and the actual distance to the calibration plane are known, the set of 3D coordinates forming a line of intersection between a laser surface and calibration plane are known as well. Interpolation between successive lines produces the shape of the laser surface, represented by the final generated 3D model shown in FIG. 3.

The frames used to capture the data for the 3D model are partially-illuminated frames (such as shown in FIG. 2, wherein the LCOS paints a series of lines in a pattern). To facilitate the operation of the device and provide live video as feedback to the operator (as well as the 3D-computed data), a preferred implementation uses a sequence of patterns throughout which full illumination frames are selectively interspersed. A full illumination frame involves all or substantially all lines being turned on, as compared to the partially-illuminated approach shown in FIG. 2, wherein only some lines are projected. In a full illumination frame, in effect there is no pattern. The partially-illustrated frames provide the data from which the 3D coordinates of the surface are determined. A technique for rendering frames in this manner is described in U.S. Pat. No. 7,184,150, the disclosure of which is incorporated herein by reference. In contrast, the full illumination frames are used for texturing the 3D model generated by the partially-illuminated frame data. In one sequence, a first set (e.g., six) pattern frames are used, interspersed with a second set (e.g., three) illumination frames, for a sequence total of nine total CCD frames. A software traffic shaper is then used to separate captured frames in two streams, namely, a live preview stream, and a data processing stream from which the 3D model is generated. If necessary, e.g., for computational or storage efficiencies, the live preview stream can give up priority and drop some frames when the CPU work load exceeds a certain limit.

In the embodiment described above, the same light source (e.g., a blue laser) is used to generate both the first series of frames and the second series of (interleaved) frames, and a monochrome sensor is used. If it is desired to output a color video preview, one or more other light sources (e.g., a red laser, a green laser, or some combination) are used to vary the color of the full illumination frames. Thus, in one alternative embodiment, there are three different light sources (blue, red and green), with the resulting data returned from these full illumination frames then being used to provide a color video preview. As yet another alternative, full illumination frames are generated using a source of monochrome light, and a color sensor is used to receive the reflected data (to generate the color video preview). Still another alternative to generate a color video image is to use full illumination red and green frames with a partial illumination blue frame. Other light sources (e.g., a red/green laser or even an LED) may obviate the full illumination blue frame. Another possibility is to use red as the additional color (leaving out the green, or vice versa), and then processing the resulting data to generate a pseudo-color video stream. When the approach uses the red, green and blue laser, the scanner may be used to generate a simplified optical coherence tomography (OCT) scan using discrete lasers instead of a single broadband source, or a swept source.

FIG. 4 illustrates an embodiment of an optical sub-system of an intra-oral device with its outer housing removed. The primary imaging components of the optical sub-system 400 include a laser 402, a cylinder lens 404, a speckle reduction diffuser 406, an aperture 408, a reflector 410, a condenser lens 412, a beam splitter 414, a quarter wave plate 415, the LCOS device assembly 416, a projection lens barrel assembly 418, and a polarized lens 420. A return (imaging) path comprises imaging lens barrel assembly 422, first and second imaging reflectors 424 and 426, and the CCD sensor 428.

Without meant to be limiting, a preferred laser is a blue laser device with a wavelength of 450 nm, and thus the optical path for the projection side is polarization-based. In this embodiment, projection is achieved with the LCOS device 416 having a resolution of 800 by 600 pixels and a pixel size of 8.0 um. The speckle reduction diffuser (a de-speckle component) is used to eliminate the speckle issues otherwise caused by using a laser as the light source. Using a laser (instead of, for example, an LED light source) produces a much brighter projected pattern which, in turn, allows the scanner to image intra-orally without powder.

As seen in FIG. 5, the intra-oral device 500 is configured as a hand-held wand that includes a tip portion or “tip” 502. FIG. 9 illustrates an embodiment of the wand with the outer housing present. As seen in FIG. 5, the tip 502 includes a mirror 504 and preferably no additional glass windows; the mirror 504 reflects the projection path from a long axis of the device (the optical sub-system shown in FIG. 4) towards the target area being scanned, and that receives the imaging path data returned from the target area. The returned data is forwarded down the long axis of the device, where it is imaged by the CCD sensor device. By using a mirror 504 in the tip 502, the possibility of a surface near the target area being contaminated with dirt or fluid is reduced. This is desirable, as any contamination on a glass window or prism surface may be close to (or within) a focused region of the optical path, and therefore may result in erroneous measurements. The reflecting mirror 504 is outside the focus region, and thus any slight imperfections or debris on its surface will not result in erroneous data measurements. Preferably, the tip 502 is removable from the rest of the wand housing, and the mirror is heated (with an active heating element 506) to prevent fogging of the optical surfaces while the device is being deployed intra-orally. The heating element may be a metal conductive element that is supported in a molded plastic housing and that receives current from other wand electronics. Any other type of heating element may be used. FIG. 9 illustrates the removable tip 902. In this manner, multiple tips (the others now shown), each with varying mirror angles and sizes, may be implemented with a single wand body that includes the optical sub-system shown in FIG. 4. In this manner, different tips may be used for different scanning scenarios, such as scanning posterior preparations in small patients, or more challenging situations where a steeper viewing angle is required.

FIG. 6 illustrates system architecture for the wand. In this implementation there are three (3) subsystems, namely, an imaging sub-system, a projection/illumination sub-system, and a periphery sub-system. Preferably, imaging is achieved by an over-clocked dual-tap CCD with an active resolution of 648 by 484 pixels, and a pixel size of 9 um.

In this embodiment, which is not intended to be limiting, the system architecture comprises a tightly-integrated IP FPGA core containing an IEEE 1394b S800 link layer, CCD/ADC synchronizers, the LOCS and illumination synchronizer. Cross-clock domain FIFOs are implemented to synchronize the CCD exposure/LCOS projection/CCD readout sequence to the IEEE1394 bus clock, which is 125 us or 8000 Hz. The FPGA is assisted by an ARM processor, implementing the IEEE1394b transaction layer and various housekeeping system tasks, such as running an I2C periphery priority task scheduler. The FPGA implements deep FIFOs for asynchronous packet reception and transmission and likewise for the CCD video data, which is sent as isochronous packets. It also implements a prioritized interrupt mechanism that enables the ARM processor to de-queue and en-queue IEEE1394 asynchronous packets and to complete them according to the bus transaction layer specification and various application requirements. The bulk of the housekeeping work in the system originates in user space software, ends up as an asynchronous packet in the ARM processor and is dispatched from there through either I2C or SPI to the appropriate peripheral component. The software is designed to maintain the hardware pipelining while running within a non-real time operating system (OS), such as Microsoft® Windows 7 and Apple® OS/X. Other operating systems such as Android or iOS® may be used.

In this embodiment, and to provide the required data quality at a desired rate, the imaging system preferably is comprised of a slightly over-clocked dual tapped CCD. The CCD is 680 by 484 pixels containing some dark columns and rows for black offset correction and is specified to have 57 dB of dynamic range at a pixel clock of 20 MHz with a maximum pixel clock of 30 MHz. The projection and illumination subsystem comprises LCOS device, a laser diode driver, a 450 nm blue laser diode and an optical de-speckling device. As illustrated in FIG. 7, preferably data is processed in a pipeline distributed across several computing resources. In this approach, data from the CCD ADCs, 8 bit per pixel, is first run through a tap matching block where both taps are linearized and matched according to a look up table. This implies a previous calibration step. The traffic shaper separates the data into live preview and 3D processing input frames. The 3D processing input frames contain projected patterns. On the GPU these frames are first run through a centroid detector implemented as a recursive sub-pixel edge detector, a correspondence block, and finally a point cloud generation block. This output is then run on the CPU side through a bilateral filter for data smoothing, and through an alignment block to stitch scans together. This processing distribution allows for running alignment in a pipelined fashion with 3D point cloud generation happening in parallel.

Preferably, fast imaging is used to allow minimization of errors (e.g., due to operator hand jitter). In one embodiment, good results were obtained with a live preview window of approximately 20 frames per second, coupled with approximately 15 frames per second for the 3D data.

A representative display interface is used to display the 3D model, on the one hand, and the live video preview window, on the other. FIG. 8 illustrates a representative screen grab from a juxtaposition of these views. These views may be juxtaposed in any convenient display format (e.g., side-by-side, above-below, as an overlay (or “3D texture” view), or the like).

Real-Time Detail Highlighting on 3D Models

In dental CAD/CAM applications as described above, a 3D model may be provided representing the upper or lower arches. This model may be a 3D surface, for example, a surface composed on connected triangles where each triangle is made up of three 3D points along with a normal. The surface may also be textured with either a monochrome or color image superimposed on that surface. A technician may use this model to design a restoration that may subsequently be manufactured. As part of that design, the technician may be required to locate and identify certain features on that model. For example, the technician may be required to identify the margin on a preparation so that a subsequently designed restoration will contact at that margin, which is a clinical requirement. This margin may be identified as an edge in the case of a supergingival margin, or it may be identified as a change in texture in the case of an equigingival margin. In the latter case, the edge can be detected by looking for a color or intensity difference between the prepared tooth and the adjacent gingiva. These types of 3D models are most easily obtained through the use of an intra-oral scanner described and depicted above, such as the Planmeca PlanScan. A 3D intra-oral scanner is able to obtain 3D surface information as well as capture monochrome or color images that can then be superimposed on the 3D model. Because of varying lighting conditions in the oral cavity and the need to obtain a single model with uniform texturing, the multiple monochrome or color images are blended together. The drawback to this is that in some cases there is a loss of contrast locally because of the blending that occurs. The subject matter herein is intended to mitigate against this loss of contrast by allowing the user of the CAD/CAM software to locally “see” the original high contrast area.

To this end, and according to this disclosure, the software routines that are used to display the 3D model are enhanced to improve the contrast in the region of the displayed mouse pointer. This contrast enhancement feature may be activated by a default configuration setting, or it may be selected. When this feature is activated and used (with the textured 3D model displayed on the screen), wherever the mouse pointer is positioned, preferably the texturing is recomputed in that local area and redisplayed showing greater contrast and detail. This is very useful, for example, during the process of identifying the margin on a preparation. As depicted in FIG. 10, the mouse pointer 1000 is typically used to select the margin curve 1002 on the 3D surface 1004. When this operation is selected, an area of enhanced contrast 1006 is displayed. Preferably, the contrast is increased from a center to an edge of the area of contrast. Thus, by having the texturing of the model being improved and highlighted around the margin allows the user to see more easily where the margin is.

The following is one preferred algorithm for implementing this functionality. The routine begins with the user moving the mouse pointer to a new location. Using standard techniques, e.g., by creating a ray based on the camera position and the mouse position and intersecting it with the 3D surface, the 3D location on the 3D surface is determined from the mouse pointer position on the screen. The image capture routine then obtains all (or substantially all) of the close 3D vertices around that 3D location (for example, all points within a sphere centered about that point and out to a certain radius). Close points preferably are found by doing a nearest point search in a K-D tree. Statistics (such as mean intensity and standard deviation of intensities) are then gathered for those collected vertices. If there is a monochrome image draped on the surface, for example, a preferred approach is to collect statistics on the range of intensities that are present. If a color image is draped on the surface, the same process can be repeated for each color channel. The routine preferably computes the mean and standard deviation for the gathered statistics. Based on the statistics, the routine then adjusts the properties of the GPU graphics shaders (see FIG. 7) to provide a greater contrast in the area of the location. Essentially, the technique provides for histogram stretching by adjusting the standard deviation, then traversing the points and adjusting their intensity based on the new standard deviation to change the contrast. For example, in the case of a monochrome texture, the routine offsets the fragment intensity by the difference between the mean and standard deviation and scale the inverse by the standard deviation. The aforementioned statistics are filtered in order to give a smooth appearance. This processing adjusts the gain and/or level parameters in the shaders. In the case of a color texture, preferably the same process is performed for each color channel; in the alternative, the routine forces the local visualization to be monochrome, or changes the colors to highlight the differences.

Essentially, the technique provides for histogram stretching by adjusting the standard deviation, then traversing the points and adjusting their intensity based on the new standard deviation to change the contrast.

The above process describes the gathering of statistics for a single point and the resulting display of the highlighted area around the mouse pointer. Optionally, the technique may involve continuing to gather statistics as the mouse pointer is moved and maintaining a temporal mean and standard deviation of the statistics being gathered. The effect in that case is to improve the real-time visualization as the user moves the mouse pointer.

Another variation of the technique is to local adjust the 3D graphics lighting parameters to exaggerate shadows and thus detail in the region surrounding the mouse pointer.

Another variation of the technique is to adjust local 3D geometry in the region surrounded the mouse pointer to exaggerate 3D features. In this case, for example, the algorithm described above would proceed as described but the statistics gathered would be related to the 3D surface and not to the texturing. So, for example, normals of the points gathered could be analyzed and then the geometry adjusted locally in that region to produce a more marked variation in the normals (and thus highlighting details).

This process can also be used for different ways the user can direct a pointer on the screen, including touch pads, touch screens, pens and gestures.

The adjustment to contrast may be carried out in circumstances other than when the mouse cursor is positioned or re-positioned. In one alternative, a keyboard shortcut may be used to control the operation.

The local area of contrast need not be limited to a circular region such as depicted in FIG. 10. The area may have other configurations, and the degree of contrast change within the area may be varied (as described above) or uniform.

The techniques herein may be used to adjust contrast for display surfaces other than the texture itself.

FIG. 11 depicts the various functions that are implemented to provide the real-time detail highlighting operation of this disclosure. As described above, the operation assumes that a 3D model (generated from a data capture) is being rendered on the display, together with a texture superimposed on a surface of the 3D model. Typically, the texture is a is a monochrome image, or a color image overlaid on the 3D model. As depicted in FIG. 11, the data 1100 representing the 3D model is input to an intersection manager 1102, and the data 1104 representing the texture image is input to a statistics calculator 1106. Cursor position data 1108 and camera orientation/position data 1110 (for the texture image) are supplied to a ray generator 1112. The ray generator 1112 outputs a ray to the intersection manager 1102, which outputs a 3D point to the statistics calculator 1106. The output of the statistics calculator 1106 drives the GPU shaders 1114 as described to generate the contrast adjustments 1116.

More generally, the display method is implemented using one or more computing-related entities (systems, machines, processes, programs, libraries, functions, code, or the like) that facilitate or provide the above-described functionality. Thus, the wand (and its system architecture) typically interface to a machine (e.g., a device or tablet) running commodity hardware, an operating system, an application runtime environment, and a set of applications or processes (e.g., linkable libraries, native code, or the like, depending on platform), that provide the functionality of a given system or subsystem. The interface may be wired, or wireless, or some combination thereof, and the display machine/device may be co-located (with the wand), or remote therefrom. The manner by which the display frames are received from the wand is not a limitation of this disclosure.

In a representative embodiment, a computing entity in which the subject matter implemented comprises hardware, suitable storage and memory for storing an operating system, one or more software applications and data, conventional input and output devices (a display, a keyboard, a gesture-based display, a point-and-click device, and the like), other devices to provide network connectivity, and the like.

Generalizing, the intra-oral digitizer wand of this disclosure is associated with the workstation to obtain optical scans from a patient's anatomy. The digitizer scans the restoration site with a scanning laser system and delivers live images to a monitor on the workstation. The techniques of this disclosure thus may be incorporated into an intra-oral digital (IOD) scanner and associated computer-aided design system, such as E4D Dentist™ system, manufactured by D4D Technologies, LLC. The E4D Dentist system is a comprehensive chair-side CAD CAM system that produces inlays, onlays, full crowns and veneers. A handheld laser scanner in the system captures a true 3-D image either intra-orally, from impressions or from models. Design software in this system is used to create a 3-D virtual model.

Generalizing, a display interface according to this disclosure is generated in software (e.g., a set of computer program instructions) executable in at least one processor. A representative implementation is computer program product comprising a tangible non-transitory medium on which given computer code is written, stored or otherwise embedded. The display interface comprises an ordered set of display tabs and associated display panels or “viewports.” Although the illustrative embodiment shows data sets displayed within multiple viewports on a single display, this is not a limitation, as the various views may be displayed using multiple windows, views, viewports, and the like. The display interface may be web-based, in which case the views of displayed as markup-language pages. The interface exposes conventional display objects such as tabbed views, pull-down menus, browse objects, and the like.

Although not meant to be limiting, the technique described above may be implemented within a chair-side dental item CAD/CAM system.

While the above describes a particular order of operations performed by certain embodiments of the described subject matter, it should be understood that such order is exemplary, as alternative embodiments may perform the operations in a different order, combine certain operations, overlap certain operations, or the like. References in the specification to a given embodiment indicate that the embodiment described may include a particular feature, structure, or characteristic, but every embodiment may not necessarily include the particular feature, structure, or characteristic. Further, while given components of the system have been described separately, one of ordinary skill will appreciate that some of the functions may be combined or shared in given systems, machines, devices, processes, instructions, program sequences, code portions, and the like.

The techniques herein provide for improvements to another technology or technical field, namely, CAD/CAM systems, and dental implant planning systems, as well as improvements to display technologies that are used with such systems.

Having described our invention, what we now claim is as follows. 

1. A display method executing on a computing machine associated with an implant planning tool, comprising: rendering a 3D model of a physical object, the 3D model composed of connected triangles; rendering a texture superimposed on a surface of the 3D model, the texture being rendered at a first time at a first contrast; and at a second time, and responsive to receipt of data indicating positioning of a display pointer at a given position on the 3D model, re-rendering the texture in a display area local to the given position at a second contrast that is higher than the first contrast.
 2. The display method as described in claim 1 wherein the texture is a monochrome image, or a color image overlaid on the 3D model.
 3. The display method as described in claim 1 wherein the given position on the 3D model corresponds to a margin on a dental preparation.
 4. The display method as described in claim 1 wherein re-rendering the texture includes: identifying a set of 3D vertices associated with the display area local to the given position; and capturing statistical data for the set of 3D vertices identified; and using the captured statistical data to generate one or more gain control signals; and applying the one or more gain control signals to render the texture in the display area at the second contrast.
 5. The display method as described in claim 4 wherein the statistical data includes mean intensity and standard deviation of intensities for the set of 3D vertices.
 6. The display method as described in claim 1 wherein positioning of a display pointer at a given position on the 3D model results from moving a mouse cursor.
 7. The display method as described in claim 4 including filtering the captured statistical data.
 8. The display method as described in claim 1 wherein re-rendering the texture includes adjusting an intensity of a set of display points based on a statistical measurement.
 9. The display method as described in claim 1 wherein the second contrast comprises a set of contrast values.
 10. The display method as described in claim 9 wherein the set of contrast values increases from a center to an edge of the display area local to the given position. 